We build mobile apps people keep tapping.

iOS and Android apps, games and the backends behind them. Designed to feel good, built to scale, shipped on time.

  • 60fps target
  • 2stores, one team
  • 0boring screens
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INVENTORY

What we build

Three item slots. Mobile goes first. Always.

LEGENDARY

Mobile Apps & Games

Native iOS and Android, or Flutter and React Native when it fits. Smooth 60 fps, offline-ready, store-review proof. Casual games, consumer apps, the lot.

Swift · Kotlin · Flutter · React Native · Unity

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EPIC

Web Platforms

Fast, accessible front ends and admin panels that pass Core Web Vitals without sweating. Type-safe APIs underneath.

TypeScript · React · Next.js · Node · Edge

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RARE

SaaS Backends

Multi-tenant architecture, auth, billing, push, analytics and observability. Cloud-native and ready for your first million users.

PostgreSQL · Redis · Kubernetes · Terraform · Auth

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CAMPAIGN

Level up in four stages

No grinding. Every level ends with something you can hold.

XP to launch 0%
  1. LEVEL 1

    Discover

    We map the problem, the player and the win condition. Scope in writing, risks on the table.

  2. LEVEL 2

    Design

    Flows, UI kit and architecture drawn together. A clickable prototype beats a 40-page deck.

  3. LEVEL 3

    Build

    Short sprints, automated tests, a working build every week. You see progress in the app, not in slides.

  4. LEVEL 4

    Ship & Grow

    Store launch, cloud rollout, monitoring and performance budgets. Launch is the first checkpoint, not the finish line.

POWER-UPS

Our stack. Picked per project, not per trend.

NEW GAME

Ready to ship something great?

Drop us a line and we reply within one business day. Or email us straight away:

hello@cimbil.com

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